Know more about the Lighting in 3D Animation
All of you must have fallen in
love with the 3D animation once in your life. It can be in a movie
hall or any science project. For all of us, it is not of a much
concern that what goes behind all this 3D animation and stuff related
to it. But artists are working day & night and putting a lot of
effort into creating the Lighting In 3D Animation.
Let us go through a brief
which will give you information about the different lighting
techniques used in the 3D animation.
-
Spot Light
These are the lights with a
direct source of light. The key benefit of this is that it focuses on
the target completely depending on the direction you place it in.
Objects which are place closer to the spotlight will look brighter,
all depending on the width of the cone from which light is emitted.
The table lamp and streetlights are the perfect examples of it.
-
Volume Light
This is an important technique
used for Lighting In
3D Animation. It
emits the rays of light
in every direction.
The volume light comes in a particular shape and size. It gives an
effect of smoke, fog, etc. and illuminates only the surfaces which
are within the volume light.
-
Area Light
Area light emits directional
rays of light from a set boundary which can either be in square or
circle shape. It is appropriate for recreating the fluorescent lights
which are in a particular shape. For instance, the rectangular light
coming out from the fluorescent ceiling is a perfect example of area
light.
-
Omni Light
This is also called as a point
light, and it comes out from a very small source. It adds the filling
effect to any 3D scene and can make it look like a candle or a small
bulb.
These are some of the
techniques use for Lighting In 3D Animation.
You can know more about it by visiting our official website.
They are here to offer you some unique lighting effects to your home
as well.
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